include("shared.lua");
ENT.RenderGroup = RENDERGROUP_OPAQUE; 
language.Add("weapon_minidrone","Mini-Drone Laucnher");
-- Kill Icon
if(file.Exists("../materials/weapons/drone_killicon.vmt")) then
	killicon.Add("drone_launcher","weapons/drone_killicon",Color(255,255,255));
	killicon.Add("drone","weapons/drone_killicon",Color(255,255,255));
end
